TutsPlus - Design Isometric Environments for Games

seeders: 12
leechers: 14
Added on September 24, 2015 by NepsterJayin Other > Tutorials
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TutsPlus - Design Isometric Environments for Games (Size: 1.57 GB)
 1.1. Introduction.mp413.13 MB
 2.1. Creating an Isometric Grid.mp4118.87 MB
 2.2. Sketching the Design.mp498.96 MB
 3.1. Isometric Box.mp4153.86 MB
 3.2. Signpost.mp459.1 MB
 3.3. Cart Top Frame.mp4110.83 MB
 3.4. Cart Bottom Frame.mp4109.26 MB
 3.5. Cart Roof.mp4133.25 MB
 3.6. Outer Tent Frame.mp4156.07 MB
 3.7. Tent Roof.mp4148.88 MB
 3.8. Tent Roof Colour.mp4151.4 MB
 3.9. Isometric Anvil.mp4100.55 MB
 3.10. Flag and Fruit.mp455.54 MB
 4.1. Setting Up and Arranging the Props.mp471.52 MB
 4.2. Adding Final Touches.mp470.01 MB
 5.1. Conclusion.mp411.96 MB
 market final.psd43.11 MB
 props.ai1.04 MB


Description

Welcome to the Design Isometric Environments for Games course! In this course, concept artist and graphic designer Jonathan Lam will teach you how to create isometric props for your video game levels and scenery. This course will take you through a step by step process of learning how to sketch out and design your in-game assets using both Adobe Illustrator and Adobe Photoshop.

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1.57 GB
seeders:12
leechers:14
TutsPlus - Design Isometric Environments for Games