Digital Tutors - 2D Racing Game Series in Unity Volume 5 - 2013

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leechers: 8
Added on October 31, 2014 by RocknBassin Other > Tutorials
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Digital Tutors - 2D Racing Game Series in Unity Volume 5 - 2013 (Size: 333.07 MB)
 1. Introduction and Project Overview.mp48.39 MB
 2. Creating the main menu.mp450.38 MB
 3. Boosting performance.mp447.31 MB
 4. Scripting the material manager.mp485.27 MB
 5. Publishing the game.mp498.83 MB
 logo.png172.52 KB
 project_files.rar42.72 MB


Description

Year : 2013
Manufacturer : Digital Tutors
Author: Joshua Kinney
Duration : 00:48:56
Language : English


Welcome to Volume 5 of the 2D Racing Game in Unity Series In this tutorial, we Will BE Discussing the final Processes before packaging up Our Game. We ' ll start out by learning how to set up a main menu. Here we'll learn about how to display an image for our background and how to create the buttons needed to load our level or quit the game. From there, we'll Discuss how to reduce memory Usage by learning About the information Displayed in the Stats window. Then we'll Open the Profiler and Discuss how it CAN help us See Any Areas in Our Game That May BE Taking up too much memory. Here we'll also discuss some possible solutions, like consolidating scripts, that will reduce our memory usage. After That, we'll create A material script Manager That Will help us reduce the number of materials we have in Our project, THUS Reducing the GPU Usage. Then we'll wrap us the series by learning how to Build Our final version of the game. We'll discuss what options need to be set up in order to create a stand-alone version of your game that can then be distributed to your desired platform.



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333.07 MB
seeders:6
leechers:8
Digital Tutors - 2D Racing Game Series in Unity Volume 5 - 2013